Enhanced Rakatan Guardian Droid

Remnant droids of an ancient and lost empire

Description:

Stats:
Enhanced Rakatan Guardian Droid CL 15
Medium droid (4th-degree) nonheroic 3/soldier 8/elite trooper 5
Force 5
Init: + 15 Senses: darkvision; Perception + 16
Languages: Basic (understand only), Binary, Rakatan, Selkath, Shyriiwook (understand only), Tusken;
Defenses Ref 29 (flat-footed 26), Fort 28, Will 24; DR 5 (partial cortosis); SR 10
hp 116; Threshold 28; Second Wind 58 hp;
Immune droid traits
Speed 6 squares
Ranged heavy blaster rifle + 19 (3d10 + 8) or
Ranged heavy blaster rifle + 17 (5d10 + 8) with Controlled Burst or
Ranged heavy blaster rifle + 16 (3d10 + 8) and
heavy blaster rifle + 16 (3d10 + 8) with Double Attack or
Ranged heavy blaster rifle + 11 (3d10 + 8) and
heavy blaster rifle + 11 (3d10 + 8) and
heavy blaster rifle + 11 (3d10 + 8) with Triple Attack
Ranged flamethrower + 18 (3d6 + 8) or
Ranged carbonite projector^ + 18 (3d8 + 8 stun)
Base Attack + 15; Grp + 18
Atk Options autofire (heavy blaster rifle), Burst Fire, Charging Fire, Careful Shot, Controlled Burst, Devastating Attack (rifles), Double Attack (rifles), Precise Shot, Point Blank Shot, Triple Attack (rifles)
Abilities Str 15 Dex 17 Con – Int 12 Wis 12 Cha 8
Talents Armored Defense, Controlled Burst, Devastating Attack (rifles), Multiattack Proficiency (rifles), Weapon Specialization (rifles)
Feats Armor Proficiency (light, medium), Burst Fire, Careful Shot, Charging Fire, Double Attack (rifles), Point Blank Shot, Precise Shot, Toughness, Triple Attack (rifles), Weapon Focus (rifles),Weapon Proficiency (heavy weapons, pistols, rifles, simple weapons)
Skills Endurance + 14, Initiative + 15, Perception + 16
Systems walking locomotion, heuristic processor, darkvision, improved sensor package, locked access, Rakatan internal generator, specialized armor plating, vocabulator
Possessions: integrated weaponry (treat as a heavy blaster rifle, flamethrower, and carbonite projector), shield generator (SR 10)

^Any target moved down the condition track by this weapon gets immoblized until the end of its next turn.

Immoblized When a creature is immobilized it cannot move by its own volition. An immobilized creature can take move actions, but cannot move from its current space, and it cannot make skill checks associated with movement (such as Acrobatics, Climb, Jump, or Swim). An immobilized creature can still be moved by other effects, such as being the target of a Bantha Rush or Force thrust power.

Bio:

The Rakatan guardian droids of Lehon were built by the Rakata during the height of the Infinite Empire.

As overseers of slaves, these droids were programmed with the languages of the Rakata slave species, including Selkath, Tusken, and Rakatan, and they could understand (but not speak) Basic. They had significant armor as well as a powerful array of weaponry, and if they were deactivated, could be fully repaired and reactivated through a computer terminal.

One such droid was used as an overseer for the construction of the Star Map temple on Dantooine. It was left active in case a Rakata should return to inquire about the Star Forge.

As of 3956 BBY, The Infinite Empire, a long forgotten Pre-Republic Galactic Empire, no Rakata had entered the area for twenty-five millennia. However, the droid was still functioning and able to serve the first person that entered, Revan, a testament to the quality of its construction. This droid was nearly 25,000 years old, more than the Galactic Republic itself.

During the Battle of Rakata Prime, Darth Malak activated a number of construction units to continuously spawn these droids in order to halt and, hopefully, kill his former master, Revan.

Enhanced Rakatan Guardian Droid

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